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iPhone apps go HTML5?

I'm Thinking About Not Upgrading to the New iP...
Image by Thomas Hawk via Flickr

There are some good points here:

Lately I’ve noticed that some developers are avoiding building apps and, instead, are building custom web pages that are designed specifically for the iPhone.

And in a post I did back in November.

Also – these are cross-platform.  Which will definitely come into play as more players enter the game.

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iPhone Apps: $32k Spent vs $535 Revenue

Owen had a development budget of $32,000 for the game but in the first month made $535 in revenue, despite a glowing review from major gaming site Kotaku.

via Some Brutally Honest iPhone App Sales Numbers: $32k Spent vs $535 Revenue.

Um, how do I pull that email to the dev team back through the amil server?

Seriously – I wonder how much extra traffic and users the free app people are driving back to their sites?

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