Image by Thomas Hawk via Flickr There are some good points here: Lately I’ve noticed that some developers are avoiding building apps and, instead, are building custom web pages that are designed specifically for the iPhone. And in a post I did back in November. Also – these are cross-platform. Which will definitely come into [...]
Owen had a development budget of $32,000 for the game but in the first month made $535 in revenue, despite a glowing review from major gaming site Kotaku. via Some Brutally Honest iPhone App Sales Numbers: $32k Spent vs $535 Revenue. Um, how do I pull that email to the dev team back through the [...]